Saving this spot for a post mortem write up for Super Rock Blasters!. Hopefully I can get it written up by the end of the week and replace this text with something more interesting. Until then, the game is on sale at itch.io. Check it out and let us know what you think.
Last weekend QuadraTron Games was invited to show our game Threshold at Tech in Motion‘s monthly meetup featuring indie game developers in Philadelphia. Mila, QuadraTron’s resident artist, and I had a blast showing off the game to the events attendees. While there we had the opportunity to listen to a twenty minute presentation by Chris Melissinos where he talked about the art of video games. Overall, a very good time. You can also check out this nice article written by Tatiana Christian. Here’s hoping they do another one of these sometime in the near future. 😀
*Photo credit – Tatiana Christian
This has been a long time in the works but I’ve finally put some elbow grease into it and have a game development portfolio (mostly) done. There are still a few games to add but the general structure of the site is the way I envisioned it. Now, I just need to get all my games together, screenshot them, create the promo art, ask Mila to make me random art files that I may or may not use, and drink a beer or two. Wish me luck! 😀